|
||||||||||
PREV NEXT | FRAMES NO FRAMES |
Packages that use Machine | |
---|---|
org.zmpp.debug | This package implements a debugging console for the ZMPP machine. |
org.zmpp.vm | This package contains the base structures for the Z machine, e.g. |
Uses of Machine in org.zmpp.debug |
---|
Constructors in org.zmpp.debug with parameters of type Machine | |
---|---|
ObjectTreeModel(Machine machine,
ObjectTree objectTree)
|
Uses of Machine in org.zmpp.vm |
---|
Classes in org.zmpp.vm that implement Machine | |
---|---|
class |
Machine3
This class implements the state and some services of a Z-machine, version 3. |
Methods in org.zmpp.vm that return Machine | |
---|---|
protected Machine |
AbstractInstruction.getMachine()
Returns the reference to the machine state. |
Methods in org.zmpp.vm with parameters of type Machine | |
---|---|
void |
PortableGameState.captureMachineState(Machine machine,
int savePc)
Makes a snapshot of the current machine state. |
Constructors in org.zmpp.vm with parameters of type Machine | |
---|---|
AbstractInstruction(Machine machineState,
int opcode)
Constructor. |
|
InstructionDecoder(Machine machineState,
MemoryReadAccess memaccess)
Constructor. |
|
LongInstruction(Machine machineState,
AbstractInstruction.OperandCount operandCount,
int opcode)
Constructor. |
|
LongInstruction(Machine machineState,
int opcode)
Constructor. |
|
PrintLiteralInstruction(Machine machineState,
int opcode,
MemoryReadAccess memaccess,
int instrAddress)
Constructor. |
|
Short0Instruction(Machine machineState,
int opcode)
Constructor. |
|
Short1Instruction(Machine machineState,
int opcode)
Constructor. |
|
VariableInstruction(Machine machineState,
AbstractInstruction.OperandCount operandCount,
int opcode)
Constructor. |
|
||||||||||
PREV NEXT | FRAMES NO FRAMES |