Uses of Interface
org.zmpp.vm.Machine

Packages that use Machine
org.zmpp.debug This package implements a debugging console for the ZMPP machine. 
org.zmpp.vm This package contains the base structures for the Z machine, e.g. 
 

Uses of Machine in org.zmpp.debug
 

Constructors in org.zmpp.debug with parameters of type Machine
ObjectTreeModel(Machine machine, ObjectTree objectTree)
           
 

Uses of Machine in org.zmpp.vm
 

Classes in org.zmpp.vm that implement Machine
 class Machine3
          This class implements the state and some services of a Z-machine, version 3.
 

Methods in org.zmpp.vm that return Machine
protected  Machine AbstractInstruction.getMachine()
          Returns the reference to the machine state.
 

Methods in org.zmpp.vm with parameters of type Machine
 void PortableGameState.captureMachineState(Machine machine, int savePc)
          Makes a snapshot of the current machine state.
 

Constructors in org.zmpp.vm with parameters of type Machine
AbstractInstruction(Machine machineState, int opcode)
          Constructor.
InstructionDecoder(Machine machineState, MemoryReadAccess memaccess)
          Constructor.
LongInstruction(Machine machineState, AbstractInstruction.OperandCount operandCount, int opcode)
          Constructor.
LongInstruction(Machine machineState, int opcode)
          Constructor.
PrintLiteralInstruction(Machine machineState, int opcode, MemoryReadAccess memaccess, int instrAddress)
          Constructor.
Short0Instruction(Machine machineState, int opcode)
          Constructor.
Short1Instruction(Machine machineState, int opcode)
          Constructor.
VariableInstruction(Machine machineState, AbstractInstruction.OperandCount operandCount, int opcode)
          Constructor.
 



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